How Does Digital Quiz Motivate Students in EFL Setting?
Muhammad, Arif Rafi and Hilda, Aulia and Regina Putri, Permatasari and Jaufillaili, Jaufillaili and Apandi, Apandi (2025) How Does Digital Quiz Motivate Students in EFL Setting? International Journal of Linguistics and Translation Studies, 6 (3). pp. 1-18. ISSN 2724-0908
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Abstract
This study examines the effect of digital quizzes, specifically Kahoot, on the motivation for
English learning among EFL students at a high school in Indonesia. Motivation is a crucial
determinant in learning English especially in Indonesia because a lot of students are rarely
exposed to English outside the classroom, affecting student engagement and learning results.
This research employs a qualitative approach to investigate the impact of Kahoot on students'
enthusiasm, participation, and confidence in learning English. Data were gathered via
classroom observations of 35 students and semi-structured interviews with six students, and
for data analysis we use thematic analysis. The results indicate that Kahoot markedly increases
student motivation by rendering learning more interactive and enjoyable. The majority of
students indicated heightened engagement, enthusiasm, and diminished anxiety while utilising
the platform. The research underscores the efficacy of gamification in language acquisition
and offers guidance for educators aiming to develop more dynamic and engaging learning
environments.
| Item Type: | Article |
|---|---|
| Subjects: | L Education > L Education (General) L Education > LB Theory and practice of education L Education > LB Theory and practice of education > LB1603 Secondary Education. High schools |
| Divisions: | Fakultas Pendidikan dan Sains > Pendidikan Bahasa Inggris |
| Depositing User: | Users 108 not found. |
| Date Deposited: | 07 Aug 2025 03:12 |
| Last Modified: | 07 Aug 2025 03:12 |
| URI: | https://eprints.ugj.ac.id/id/eprint/1269 |
